Oct 12 2009

How to hit 3000 spellpower

Get your spellpower over 3000 without trinket buffs!

Get your spellpower over 3000 without trinket buffs!

This guide is meant for lvl 80 smite priests (or other holy priests) with the Spiritual Guidance talent. If you are another cloth class, you could benefit by this guide but will lose a slight amount of spellpower.

Wondering how to hit 3000 spellpower for that unbelievable smite priest that’s demonstrated in the smite priest simulator? Get ready to empty your pockets, grind your emblems, and raid your tooshies off, because this guide’s going to get you to that supposedly unattainable 3000 spellpower rating! There are two presumptions being made in the process:

  1. Your guild is too small to do 25-mans and not quite ready for heroic modes.
  2. You’re only worried about the soft spell hit cap of 13% (a.k.a., you have a Dranei and a shadow priest or crit chicken buddy.)

Let’s get started!

Back. Kurisu’s Indecision. You’ll get this from heroic ToC-5.

Belt. Sash of Potent Incantations. You can get this for 28 Emblems of Conquest.

Boots. Boots of the Grieving Soul. You’ll get this from ToC-10.

Chest. Merlin’s Robe. You’re going to have this crafted.

Gloves. Velen’s Gloves of Conquest. You’re going to either get these off of Koralon-10 by some stroke of luck or you’re going to pay 30 Emblems of Triumph.

Head. Circlet of Transcendence.You’re going to get this from Onyxia-10.

Neck. Darkbane Amulet. You’re going to get this from ToC-10.

Leggings. Leggings of the Demonic Messenger. You’ll get these from ToC-10.

Ring. Band of the Invoker. You’re going to get this from 35 Emblems of Triumph; and the Etched Signet of the Kirin Tor, which you’re going to buy for 8k gold.

Shoulders. Pauldrons of Revered Mortality. This is going to cost you 45 Emblems of Triumph.

Trinket. Elemental Focus Stone. This is key and is going to come from Ulduar-10. You’ll also want to snag an Embrace of the Spider from Naxx-10.

Wand. Brimstone Igniter. This is going to cost you 25 Emblems of Triumph.

Weapon. Cold Convergence. You’ll get this from the final boss in ToC-10.

Wrist. Bejeweled Wizard’s Bracers. You’re going to have this crafted.

After gems and enchants, your character should look something like this. You’ll have a hit rating of 12.96%–mighty close to that soft cap!–and a spellpower of 2778. Your critical chance with holy spells will sit around 30% and your haste will be around 20%.

How do you get the other 223 spellpower?

Flask. The Flask of the Frost Wyrm will net you 125 spellpower.

Buff Food. Firecracker Salmon will net you 46 spellpower.

Now you only have 52 spellpower remaining. But don’t forget Divine Spirit and Inner Fire! With these active, you’d be far over the 3000 spellpower goal and could even substitute your salmon for some +hit food when your Dranei isn’t there.

Interested in how to get the hit-cap without taking a step into a raid or grinding a single emblem? Then check out the “How to hit cap a WotLK smite priest” guide!

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2 Comments

  • By Fuyuko, November 26, 2009 @ 7:57 pm

    Hey Johanna, I has a smite question!

    So, I was trying to decide on cloak enchant, and I noticed you have the spellpower one. Is that better than the mana one, given the mana shortages a holy dpser experiences?

  • By Kourtnie McKenzie, November 27, 2009 @ 11:23 am

    The problem with the cloak enchant is that it is Mp5-based. When it procs, it gives a steady amount of mana back–great for all casters!–but this mana works just like Mp5, providing zero benefit to your Spiritual Guidance. You ideally want to stack so much Spirit to the moon that you can get mana back from your Spirit instead of from situational enchants, procs, and Mp5 methods, so that your regeneration is doing double-duty by giving you more Spiritual Guidance spellpower. It’s also steady and reliable via the Spirit route. I built the Greatness deck recently in order to test if it is a good enough chunk of Spirit to warrant a trinket slot in a smite priest’s effort to simultaneously hit cap and walk around with 1200+ Spirit rating, but it’s something I won’t be able to test until the first week of December.

    If you’re having mana issues though, the mana cloak enchant is always the better bet over the spellpower enchant (which unfortunately, is going to happen most of the time.) I’ve managed with the spellpower cloak enchant–which significantly bolsters DPS–in ToC-10, but only with an alchemist’s stone and strategic use of Divine Hymn and Shadowfiend (so I can get two of them off in one longer fight.)

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