Oct
28
2009

Do you use light or lightning?
I compared smite priests to elemental shamans before thanks to Elowyn the Master Bear’s theory crafting. This post is going to look more at the spells and rotations available, similar to the previous healing priest versus restoration shaman article.
If you’re willing to forgo flat numbers—because, as discussed earlier with smite priests and shadow priests, it’s just inevitable these standard DPS specs are going to do more DPS than an underdog spec—the smite priest still has some unique things that the elemental shaman does not.
For starters, let’s say your smite priest is the only priest in the raid. I know this is not as likely as your shaman being the only shaman in the raid, but work with me in a 10-man scenario here. These are some things an elemental shaman will bring to the raid, and then there’s the things the smite priest will bring:
- Heroism versus Power Infusion. Heroism (or Bloodlust) has a 10-minute debuff that makes it useful only once per encounter. Power Infusion, on the other hand, may be used multiple times per boss encounter, and also grants reduction to mana costs in addition to haste. Power Infusion’s drawback is that it does not affect the entire raid–only one lucky individual. (Which, when you’re smiting, is usually you.)
- Priest Buffs versus Totems. Does Divine Spirit, Power Word: Fortitude, Shadow Protection, and Fear Ward stack up to shaman totems, especially in situations like Onyxia where Tremor Totem just seems to crush Fear Ward into the ground? It’s hard to say. Most guilds thrive off the universal benefit of having more Spirit and Stamina throughout a raid, while the totems give the versatility of switch-up fight-to-fight. In terms of resistance, the shaman can cover everything except shadow, which is ironically found in the Shadow Protection of the priest (or in a paladin’s aura.)
- Elemental Oath versus Renewed Hope. It’s a question of whether you want destruction or survival. Renewed Hope is going to reduce the damage the raid is taking by 3%, while Elemental Oath is going to grant 5% spell crit to your casting classes. In a raid that is mostly energy and rage based, it’s obvious which one wins; otherwise, the situation is subjective. A boomkin is also going to neutralize Elemental Oath, while a fellow Discipline priest is going to neutralize Renewed Hope.
What about the rotation?
Rotation-speaking, both classes can potentially have a “mash” button. As you can see from the Lvl 80 Smite Priest Raiding Guide though, it’s about as smart to mash Smite with a smite priest as it is to mash Lightning Bolt with an elemental shaman. Ideal DPS just doesn’t output from it.
Smite priests also have a harder time getting a grasp on a “rotation” than elemental shamans because they blow their GCD a random whenever Surge of Light procs and gives them a free Smite. This is different from the elemental shaman’s Lightning Overload, which throws the Lightning Bolt out free of charge and free of GCD. The elemental shaman can make a macro, adjusted based on their haste, that rotates through their spells with ease; the smite priest’s macro, on the other hand, is going to be totally squandered by GCD’s being thrown off.
Ultimately though, the only “win button” the smite priest has over the elemental shaman is this: you find yourself in a predicament where your 10-man raid can’t do a boss with two healers, but only needs that third healer on certain phases. Or, alternatively, you’re smiting and a healer dies. Smite priest heals always win over elemental shaman heals, and this is where your place in the raid will shine.
Thanks to wvs’ Creative Commons photography for this post.
Oct
05
2009
Elowyn the Master Bear has done some smite priest theory crafting for all us Wrath of the Lich King smite priest enthusiasts [and antagonists]. Because Johannah the Smite Priest of POWER is being compared to Kourtnie the Shaman NINJA, Elowyn took the time to compare an elemental shaman’s Lightning Bolt to a smite priest’s—err—Smite! Let’s take a look:
BASE SPELL
Lightning Bolt
10% base mana (440/4396)
715-815 damage
2.5s cast time
30 yards
|
BASE SPELL
Smite
15% base mana (579/3863)
710-790 damage
2.5s cast time
30 yards |
| TALENTS
Range
Elemental Reach: +6 yard range
Casting Time
Lightning Mastery: -0.5s casting time
Hit Rating
Elemental Precision +3% hit
Crit Rating
Call of Thunder: +5% crit
Thundering Strikes: +5% crit
DPS
Concussion: +5% damage
Shamanism: +15% damage of bonus damage
Elemental Fury: Crit strike damage +100%
Enhanced Buffs
Flametongue Weapon: +2% crit and spellpower
Special Lightning Bolt Effect
Lightning Overload: 33% on spell crit for instant (automatic), no mana spell for 1/2 damage
Mana
Convection: -10% mana cost
Unrelenting Storm: 16% intellect = mp5 |
TALENTS
Range
Holy Reach: +20% range
Casting Time
Divine Fury: -0.5s casting time
Aspiration: -20% CD for Inner Focus, Power Infusion, Pain Suppression, and Penance
Enlightenment: +6% Spirit/Haste
Crit Rating
Holy Specialization: +5% crit
Focused Will: +3% crit
DPS
Searing Light: +10% damage
Focused Power: +4% damage
Spiritual Guidance: +(25% * Spirit) spellpower
Enhanced Buffs
Improved Inner Fire: +45% effect and +12 charges
Special Smite Effect
Surge of Light: 50% on spell crit for instant (against GCD), no mana Smite/Flash Heal
Mana
Mental Strength: +15% intellect
Meditation: +50% mana regen while casting |
| BOOSTER SPELLS
Elemental Mastery: free spell and +15% crit for 15s; 2.5m CD
|
BOOSTER SPELLS
Inner Focus: free mana and +25% crit to next spell; 3m CD
Power Infusion: +20% Haste and -20% mana cost for 15s; 2m CD |
| GLYPHS
Glyph of Elemental Mastery: -30s to CD
Glyph of Lightning Bolt: +4% damage
Glyph of Lava: +10% spellpower |
GLYPHS
Glyph of Smite: +20% damage against enemies afflicted by Holy Fire (70%)
Glyph of Holy Nova: +20% damage/healing
|
| ASSUMED STATS
Spellpower: 2000
Intellect: 1100
MP5: 400
Mana: 21k
|
ASSUMED STATS
Spellpower: 2000
Intellect: 1100
Spirit: 1000 (550 MP5 o5s, 300 MP5 i5s)
Mana: 20k
|
| REVISED BASE SPELL AND EFFECTS
Lightning Bolt (assuming 2000 spellpower)
9% base mana (396)
3714 average damage
2.0s cast time
36 yards
+14% crit
+3% hit
33% chance for another at 1857 damage
|
REVISED BASE SPELL AND EFFECTS
Smite (assuming 2000 spellpower, 600 spirit)
15% base mana (579)
3327 average damage
1.88s cast time
36 yards
+8% crit
50% chance for free Smite at 3536 damage |
| LIGHTNING BOLT SPAM FIGHT
Assumptions: hit-capped and 35% crit over a 6-minute boss fight.
103 total Lightning Bolts
67 Lightning Bolts
248838
36 Lightning Bolts [critical]
267408
8 Lightning Bolts [free]
14856
4 Lightning Bolts [free, critical]
14856
Total Output
545958
Total Mana Spent
40788
Mana Regenerated
28800
Mana Difference
9012 |
SMITE SPAM FIGHT
Assumptions: hit-capped and 30% crit over a 6-minute boss fight.
94 standard Smites
92 Smites
206274
32 critical Smites
212928
16 free Smites
56576
Total Output
475778
Total Mana Spent
54426
Mana Regenerated
21600
Mana Difference
12826 |
|
Spam Damage Difference: -70180 damage
|
| LIGHTNING BOLT AND LAVA BURST FIGHT
Assumptions:
Lightning Bolt (3714 avg, 396 mana, 2s cast)
Lava Burst (5497 avg, 396 mana, 2s cast and 8s CD)
Thunderstorm (45s CD)
hit-capped, and 35% crit over a 6-minute boss fight.
2 Elemental Masteries + Lava Bursts
21988
2 Thunderstorms
23 Lava Bursts
126431
13 Lava Bursts [critical]
142922
43 Lightning Bolts
159702
23 Lightning Bolts [critical]
170844
5 Lightning Bolts [free]
9285
2 Lightning Bolts [free, critical]
7428
Elemental Mastery Bonus Damage
6726
Total Output
645326 |
SMITE AND HOLY FIRE FIGHT
Assumptions:
Smite (3327 avg, 579 mana, 1.88s cast)
Holy Fire (4452 avg, 425 mana, 7s dur, 10s CD)
hit-capped, and 30% crit over a 6-minute boss fight.
36 Holy Fires
160272
2 Inner Focus + Smite
13308
3 Power Infusion + Smite
9981
13 Smites
43251
32 Smites [Holy Fire]
127757
10 Smites [critical]
66540
24 Smites [Holy Fire, critical]
191635
12 Smites [free, Holy Fire]
47909
5 Smites [free]
16635
Total Output
677288
20 Hasted Smites are included in the above stats. |
|
Fight Damage Difference: 31962
|
Elowyn says: There’s a few things worth noting. The above doesn’t take into account haste gained by the elemental shaman through totems (largely because it’s highly variable). It also doesn’t include haste on gear. All other stats are based on spot checking of several elemental shamans and holy/discipline priests. Also worth noting is the critical hit percentages. Numbers taken were based on similar gear and only differences via talents. More realistic percentages would put the shaman around 50% crit, increasing the Shaman’s total output by about 15%.
Well, I don’t know what elemental shamans you’ve been hanging out with behind Kourtnie the NINJA’s back Master Elowyn, but I can assure you that—oh wait—nevermind, 50% sounds about right.

Elowyn the Master Bear theorycrafts
So keeping in mind the fundamental flaw of this theorycrafting is that the shaman’s gear and the priest’s gear are going to naturally output different stats, it’s interesting nonetheless to see that smite priest actually beat the elemental shaman by a little under 5% DPS; of course, this is an ideal Elowyn the Master Bear Land where Mana Bars haven’t reared their ugly heads at people and smite priests naturally come upon the same stats that an elemental shaman would.
This is why Johannah needs to hit level 80 and deliver a wonderful Smite Priest WotLK performance to you!
Want to know more about Elowyn the Master Bear? Well, here he is!
Elowyn is the guild master for Momentum, the lolSmite priest loving guild that supported Johannah’s exploits back in the days of Gruul. (I have vague memories of Johannah causing a ruckus in Hyjal as well, but I believe I was playing Kourtnie more than less at that point.) Elowyn is quite possibly the only Jewelcrafter in the universe that can cut a Shining Eye of Zul—that’s how much Elowyn loves the smite priest [player]! Elowyn is either on a raid leading rampage, plundering through a heroic, or standing next to the Dalaran mailbox whispering Kalecgos people that submit to Master Bear. Occasionally—and this is when Master Bear is the happiest—you can find him charging through battlegrounds and arenas. If you have a feral druid question or want someone to theory craft and talk about World of Warcraft for the puck (yeah, I said PUCK) of it, he’s your man!
Elowyn has his own blog that he writes for, Spank This Tank, which focuses mainly on feral druid bear-and-cat-glory-ness. Elowyn has experience as a PvE druid tank and feral DPS, as well as experience as a PvP feral druid, so if you have feral druid questions, I’d recommend him as a good resource.
|
Lightning Bolt
10% base mana (440/4396)
715-815 damage
2.5s cast time
30 yards
Talented:
Lightning Mastery: -0.5s casting time
Concussion: +5% damage
Lightning Overload: 33% on spell crit for instant (automatic), no mana spell for 1/2 damage
Shamanism: +15% damage of bonus damage
Convection: -10% mana cost
Call of Thunder: +5% crit
Elemental Precision +3% hit
Thundering Strikes: +5% crit
Flametongue Weapon: +2% crit and spellpower
Spells:
Elemental Mastery: free spell and +15% crit for 15s; 2.5m CD
Glyphs:
Glyph of Elemental Mastery: -30s to CD
Glyph of Flametongue Weapon: +2% crit
Glyph of Lightning Bolt: +4% damage
Glyph of Lava: +10% spellpower
|
Smite
15% base mana (579/3863)
710-790 damage
2.5s cast time
30 yards
Talented:
Holy Specialization: +5% crit
Divine Fury: -.5s casting time
Searing Light: +10% damage
Holy Reach: +20% range
Spiritual Guidance: +(25% * Spirit) spellpower
Surge of Light: 50% on spell crit for instant (against GCD), no mana Smite/Flash Heal
Twin Disciplines: +5% damage on instant spells
Meditation: +50% mana regen while casting
Mental Strength: +15% Intelligence
Improved Inner Fire: +45% effect and +12 charges
Focused Power: +4% damage
Enlightenment: +6% Spirit/Haste
Aspiration: -20% CD for Inner Focus, Power Infusion, Pain Suppression, and Penance
Focused Will: +3% crit
Spells:
Inner Focus: free and +25% crit to next spell; 3m CD
Power Infusion: +20% Haste and -20% mana cost for 15s; 2m CD
Glpyhs:
Glyph of Smite: +20% damage against enemies afflicted by Holy Fire (70%)
Glyph of Holy Nova: +20% damage/healing
|
|
Spellpower: 2000
Intellect: 1100
MP5: 400
Mana: 21k
Lightning Bolt (assuming 2000 spellpower)
9% base mana (396)
3714 average damage
2.0s cast time
36 yards
+14% crit
+3% hit
33% chance for another at 1857 damage
|
Spellpower: 2000
Intellect: 1100
Spirit: 1000 (550 MP5 o5s, 300 MP5 i5s)
Mana: 20k
Smite (assuming 2000 spellpower, 600 spirit)
15% base mana (579)
3327 average damage
1.88s cast time
36 yards
+8% crit
50% chance for free Smite at 3536 damage
|
|
Assumptions: Lightning Bolt only, hit-capped and 35% crit over a 6-minute boss fight.
103 total Lightning Bolts
67 Lightning Bolts: 248838
36 Lightning Bolts [critical]: 267408
8 Lightning Bolts [free]: 14856
4 Lightning Bolts [free, critical]: 14856
Total Output: 545958
Total Mana Spent: 40788
Mana Regenerated: 28800
Mana Difference: 9012
|
Assumptions: Smite only, hit-capped and 30% crit over a 6-minute boss fight.
94 standard Smites
62 Smites 206274
32 critical Smites 212928
16 free Smites 56576
Total Output: 475778
Total Mana Spent: 54426
Mana Regenerated: 21600
Mana Difference: -12826
|
|
Difference: -70180 damage
|
|
Assumptions:
Lightning Bolt (3714 avg, 396 mana, 2s cast)
Lava Burst (5497 avg, 396 mana, 2s cast and 8s CD)
Thunderstorm (45s CD)
hit-capped, and 35% crit over a 6-minute boss fight.
2 Elemental Masteries + Lava Bursts: 21988
2 Thunderstorms
23 Lava Bursts: 126431
13 Lava Bursts [critical]: 142922
43 Lightning Bolts: 159702
23 Lightning Bolts [critical]: 170844
5 Lightning Bolts [free]: 9285
2 Lightning Bolts [free, critical]: 7428
Elemental Mastery Bonus Damage: 6726
Total Output: 645326
|
Assumptions:
Smite (3327 avg, 579 mana, 1.88s cast)
Holy Fire (4452 avg, 425 mana, 7s dur, 10s CD)
hit-capped, and 30% crit over a 6-minute boss fight.
36 Holy Fires: 160272
2 Inner Focus + Smite: 13308
3 Power Infusion + Smite: 9981
13 Smites: 43251
32 Smites [Holy Fire]: 127757
10 Smites [critical]: 66540
24 Smites [Holy Fire, critical]: 191635
12 Smites [free, Holy Fire]: 47909
5 Smites [free]: 16635
Total Output: 677288
20 Hasted Smites are included in the above stats.
|
|
Difference: 31962
|