Category: Elemental

Oct 28 2009

Smite priest versus elemental shaman

Do you use light or lightning?

Do you use light or lightning?

I compared smite priests to elemental shamans before thanks to Elowyn the Master Bear’s theory crafting. This post is going to look more at the spells and rotations available, similar to the previous healing priest versus restoration shaman article.

If you’re willing to forgo flat numbers—because, as discussed earlier with smite priests and shadow priests, it’s just inevitable these standard DPS specs are going to do more DPS than an underdog spec—the smite priest still has some unique things that the elemental shaman does not.

For starters, let’s say your smite priest is the only priest in the raid. I know this is not as likely as your shaman being the only shaman in the raid, but work with me in a 10-man scenario here. These are some things an elemental shaman will bring to the raid, and then there’s the things the smite priest will bring:

  • Heroism versus Power Infusion. Heroism (or Bloodlust) has a 10-minute debuff that makes it useful only once per encounter. Power Infusion, on the other hand, may be used multiple times per boss encounter, and also grants reduction to mana costs in addition to haste. Power Infusion’s drawback is that it does not affect the entire raid–only one lucky individual. (Which, when you’re smiting, is usually you.)
  • Priest Buffs versus Totems. Does Divine Spirit, Power Word: Fortitude, Shadow Protection, and Fear Ward stack up to shaman totems, especially in situations like Onyxia where Tremor Totem just seems to crush Fear Ward into the ground? It’s hard to say. Most guilds thrive off the universal benefit of having more Spirit and Stamina throughout a raid, while the totems give the versatility of switch-up fight-to-fight. In terms of resistance, the shaman can cover everything except shadow, which is ironically found in the Shadow Protection of the priest (or in a paladin’s aura.)
  • Elemental Oath versus Renewed Hope. It’s a question of whether you want destruction or survival. Renewed Hope is going to reduce the damage the raid is taking by 3%, while Elemental Oath is going to grant 5% spell crit to your casting classes. In a raid that is mostly energy and rage based, it’s obvious which one wins; otherwise, the situation is subjective. A boomkin is also going to neutralize Elemental Oath, while a fellow Discipline priest is going to neutralize Renewed Hope.

What about the rotation?

Rotation-speaking, both classes can potentially have a “mash” button. As you can see from the Lvl 80 Smite Priest Raiding Guide though, it’s about as smart to mash Smite with a smite priest as it is to mash Lightning Bolt with an elemental shaman. Ideal DPS just doesn’t output from it.

Smite priests also have a harder time getting a grasp on a “rotation” than elemental shamans because they blow their GCD a random whenever Surge of Light procs and gives them a free Smite. This is different from the elemental shaman’s Lightning Overload, which throws the Lightning Bolt out free of charge and free of GCD. The elemental shaman can make a macro, adjusted based on their haste, that rotates through their spells with ease; the smite priest’s macro, on the other hand, is going to be totally squandered by GCD’s being thrown off.

Ultimately though, the only “win button” the smite priest has over the elemental shaman is this: you find yourself in a predicament where your 10-man raid can’t do a boss with two healers, but only needs that third healer on certain phases. Or, alternatively, you’re smiting and a healer dies. Smite priest heals always win over elemental shaman heals, and this is where your place in the raid will shine.

Thanks to wvs’ Creative Commons photography for this post.

Oct 05 2009

Smite versus Lightning Bolt

Elowyn the Master Bear has done some smite priest theory crafting for all us Wrath of the Lich King smite priest enthusiasts [and antagonists]. Because Johannah the Smite Priest of POWER is being compared to Kourtnie the Shaman NINJA, Elowyn took the time to compare an elemental shaman’s Lightning Bolt to a smite priest’s—err—Smite! Let’s take a look:

BASE SPELL
Lightning Bolt

10% base mana (440/4396)

715-815 damage

2.5s cast time

30 yards

BASE SPELL
Smite

15% base mana (579/3863)

710-790 damage

2.5s cast time

30 yards

TALENTS

Range

Elemental Reach: +6 yard range

Casting Time

Lightning Mastery: -0.5s casting time

Hit Rating

Elemental Precision +3% hit


Crit Rating

Call of Thunder: +5% crit

Thundering Strikes: +5% crit

DPS

Concussion: +5% damage

Shamanism: +15% damage of bonus damage

Elemental Fury: Crit strike damage +100%

Enhanced Buffs

Flametongue Weapon: +2% crit and spellpower

Special Lightning Bolt Effect

Lightning Overload: 33% on spell crit for instant (automatic), no mana spell for 1/2 damage

Mana

Convection: -10% mana cost

Unrelenting Storm: 16% intellect = mp5

TALENTS

Range

Holy Reach: +20% range

Casting Time

Divine Fury: -0.5s casting time

Aspiration: -20% CD for Inner Focus, Power Infusion, Pain Suppression, and Penance

Enlightenment: +6% Spirit/Haste

Crit Rating

Holy Specialization: +5% crit

Focused Will: +3% crit

DPS

Searing Light: +10% damage

Focused Power: +4% damage

Spiritual Guidance: +(25% * Spirit) spellpower

Enhanced Buffs

Improved Inner Fire: +45% effect and +12 charges

Special Smite Effect

Surge of Light: 50% on spell crit for instant (against GCD), no mana Smite/Flash Heal

Mana

Mental Strength: +15% intellect

Meditation: +50% mana regen while casting

BOOSTER SPELLS

Elemental Mastery: free spell and +15% crit for 15s; 2.5m CD

BOOSTER SPELLS

Inner Focus: free mana and +25% crit to next spell; 3m CD

Power Infusion: +20% Haste and -20% mana cost for 15s; 2m CD

GLYPHS

Glyph of Elemental Mastery: -30s to CD

Glyph of Lightning Bolt: +4% damage

Glyph of Lava: +10% spellpower

GLYPHS

Glyph of Smite: +20% damage against enemies afflicted by Holy Fire (70%)

Glyph of Holy Nova: +20% damage/healing

ASSUMED STATS

Spellpower: 2000

Intellect: 1100

MP5: 400

Mana: 21k

ASSUMED STATS

Spellpower: 2000

Intellect: 1100

Spirit: 1000 (550 MP5 o5s, 300 MP5 i5s)

Mana: 20k

REVISED BASE SPELL AND EFFECTS

Lightning Bolt (assuming 2000 spellpower)

9% base mana (396)

3714 average damage

2.0s cast time

36 yards

+14% crit

+3% hit

33% chance for another at 1857 damage

REVISED BASE SPELL AND EFFECTS

Smite (assuming 2000 spellpower, 600 spirit)

15% base mana (579)

3327 average damage

1.88s cast time

36 yards

+8% crit

50% chance for free Smite at 3536 damage

LIGHTNING BOLT SPAM FIGHT

Assumptions: hit-capped and 35% crit over a 6-minute boss fight.

103 total Lightning Bolts

67 Lightning Bolts
248838

36 Lightning Bolts [critical]
267408

8 Lightning Bolts [free]
14856

4 Lightning Bolts [free, critical]
14856

Total Output
545958

Total Mana Spent
40788

Mana Regenerated
28800

Mana Difference
9012

SMITE SPAM FIGHT

Assumptions: hit-capped and 30% crit over a 6-minute boss fight.

94 standard Smites

92 Smites
206274

32 critical Smites
212928

16 free Smites
56576

Total Output
475778

Total Mana Spent
54426

Mana Regenerated
21600

Mana Difference
12826

Spam Damage Difference: -70180 damage

LIGHTNING BOLT AND LAVA BURST FIGHT

Assumptions:

Lightning Bolt (3714 avg, 396 mana, 2s cast)

Lava Burst (5497 avg, 396 mana, 2s cast and 8s CD)

Thunderstorm (45s CD)

hit-capped, and 35% crit over a 6-minute boss fight.

2 Elemental Masteries + Lava Bursts
21988

2 Thunderstorms

23 Lava Bursts
126431

13 Lava Bursts [critical]
142922

43 Lightning Bolts
159702

23 Lightning Bolts [critical]
170844

5 Lightning Bolts [free]
9285

2 Lightning Bolts [free, critical]
7428

Elemental Mastery Bonus Damage
6726

Total Output
645326

SMITE AND HOLY  FIRE FIGHT

Assumptions:

Smite (3327 avg, 579 mana, 1.88s cast)

Holy Fire (4452 avg, 425 mana, 7s dur, 10s CD)

hit-capped, and 30% crit over a 6-minute boss fight.

36 Holy Fires
160272

2 Inner Focus + Smite
13308

3 Power Infusion + Smite
9981

13 Smites
43251

32 Smites [Holy Fire]
127757

10 Smites [critical]
66540

24 Smites [Holy Fire, critical]
191635

12 Smites [free, Holy Fire]
47909

5 Smites [free]
16635

Total Output
677288

20 Hasted Smites are included in the above stats.

Fight Damage Difference: 31962

Elowyn says: There’s a few things worth noting.  The above doesn’t take into account haste gained by the elemental shaman through totems (largely because it’s highly variable).  It also doesn’t include haste on gear.  All other stats are based on spot checking of several elemental shamans and holy/discipline priests.  Also worth noting is the critical hit percentages.  Numbers taken were based on similar gear and only differences via talents.  More realistic percentages would put the shaman around 50% crit, increasing the Shaman’s total output by about 15%.

Well, I don’t know what elemental shamans you’ve been hanging out with behind Kourtnie the NINJA’s back Master Elowyn, but I can assure you that—oh wait—nevermind, 50% sounds about right.

elowyn

Elowyn the Master Bear theorycrafts

So keeping in mind the fundamental flaw of this theorycrafting is that the shaman’s gear and the priest’s gear are going to naturally output different stats, it’s interesting nonetheless to see that smite priest actually beat the elemental shaman by a little under 5% DPS; of course, this is an ideal Elowyn the Master Bear Land where Mana Bars haven’t reared their ugly heads at people and smite priests naturally come upon the same stats that an elemental shaman would.

This is why Johannah needs to hit level 80 and deliver a wonderful Smite Priest WotLK performance to you!

Want to know more about Elowyn the Master Bear? Well, here he is!

Elowyn is the guild master for Momentum, the lolSmite priest loving guild that supported Johannah’s exploits back in the days of Gruul. (I have vague memories of Johannah causing a ruckus in Hyjal as well, but I believe I was playing Kourtnie more than less at that point.) Elowyn is quite possibly the only Jewelcrafter in the universe that can cut a Shining Eye of Zul—that’s how much Elowyn loves the smite priest [player]! Elowyn is either on a raid leading rampage, plundering through a heroic, or standing next to the Dalaran mailbox whispering Kalecgos people that submit to Master Bear. Occasionally—and this is when Master Bear is the happiest—you can find him charging through battlegrounds and arenas. If you have a feral druid question or want someone to theory craft and talk about World of Warcraft for the puck (yeah, I said PUCK) of it, he’s your man!

Elowyn has his own blog that he writes for, Spank This Tank, which focuses mainly on feral druid bear-and-cat-glory-ness. Elowyn has experience as a PvE druid tank and feral DPS, as well as experience as a PvP feral druid, so if you have feral druid questions, I’d recommend him as a good resource.

Lightning Bolt

10% base mana (440/4396)

715-815 damage

2.5s cast time

30 yards

Talented:

Lightning Mastery: -0.5s casting time

Concussion: +5% damage

Lightning Overload: 33% on spell crit for instant (automatic), no mana spell for 1/2 damage

Shamanism: +15% damage of bonus damage

Convection: -10% mana cost

Call of Thunder: +5% crit

Elemental Precision +3% hit

Thundering Strikes: +5% crit

Flametongue Weapon: +2% crit and spellpower

Spells:

Elemental Mastery: free spell and +15% crit for 15s; 2.5m CD

Glyphs:

Glyph of Elemental Mastery: -30s to CD

Glyph of Flametongue Weapon: +2% crit

Glyph of Lightning Bolt: +4% damage

Glyph of Lava: +10% spellpower

Smite

15% base mana (579/3863)

710-790 damage

2.5s cast time

30 yards

Talented:

Holy Specialization: +5% crit

Divine Fury: -.5s casting time

Searing Light: +10% damage

Holy Reach: +20% range

Spiritual Guidance: +(25% * Spirit) spellpower

Surge of Light: 50% on spell crit for instant (against GCD), no mana Smite/Flash Heal

Twin Disciplines: +5% damage on instant spells

Meditation: +50% mana regen while casting

Mental Strength: +15% Intelligence

Improved Inner Fire: +45% effect and +12 charges

Focused Power: +4% damage

Enlightenment: +6% Spirit/Haste

Aspiration: -20% CD for Inner Focus, Power Infusion, Pain Suppression, and Penance

Focused Will: +3% crit

Spells:

Inner Focus: free and +25% crit to next spell; 3m CD

Power Infusion: +20% Haste and -20% mana cost for 15s; 2m CD

Glpyhs:

Glyph of Smite: +20% damage against enemies afflicted by Holy Fire (70%)

Glyph of Holy Nova: +20% damage/healing

Spellpower: 2000

Intellect: 1100

MP5: 400

Mana: 21k

Lightning Bolt (assuming 2000 spellpower)

9% base mana (396)

3714 average damage

2.0s cast time

36 yards

+14% crit

+3% hit

33% chance for another at 1857 damage

Spellpower: 2000

Intellect: 1100

Spirit: 1000 (550 MP5 o5s, 300 MP5 i5s)

Mana: 20k

Smite (assuming 2000 spellpower, 600 spirit)

15% base mana (579)

3327 average damage

1.88s cast time

36 yards

+8% crit

50% chance for free Smite at 3536 damage

Assumptions: Lightning Bolt only, hit-capped and 35% crit over a 6-minute boss fight.

103 total Lightning Bolts

67 Lightning Bolts: 248838

36 Lightning Bolts [critical]: 267408

8 Lightning Bolts [free]: 14856

4 Lightning Bolts [free, critical]: 14856

Total Output: 545958

Total Mana Spent: 40788

Mana Regenerated: 28800

Mana Difference: 9012

Assumptions: Smite only, hit-capped and 30% crit over a 6-minute boss fight.

94 standard Smites

62 Smites 206274

32 critical Smites 212928

16 free Smites 56576

Total Output: 475778

Total Mana Spent: 54426

Mana Regenerated: 21600

Mana Difference: -12826

Difference: -70180 damage

Assumptions:

Lightning Bolt (3714 avg, 396 mana, 2s cast)

Lava Burst (5497 avg, 396 mana, 2s cast and 8s CD)

Thunderstorm (45s CD)

hit-capped, and 35% crit over a 6-minute boss fight.

2 Elemental Masteries + Lava Bursts: 21988

2 Thunderstorms

23 Lava Bursts: 126431

13 Lava Bursts [critical]: 142922

43 Lightning Bolts: 159702

23 Lightning Bolts [critical]: 170844

5 Lightning Bolts [free]: 9285

2 Lightning Bolts [free, critical]: 7428

Elemental Mastery Bonus Damage: 6726

Total Output: 645326

Assumptions:

Smite (3327 avg, 579 mana, 1.88s cast)

Holy Fire (4452 avg, 425 mana, 7s dur, 10s CD)

hit-capped, and 30% crit over a 6-minute boss fight.

36 Holy Fires: 160272

2 Inner Focus + Smite: 13308

3 Power Infusion + Smite: 9981

13 Smites: 43251

32 Smites [Holy Fire]: 127757

10 Smites [critical]: 66540

24 Smites [Holy Fire, critical]: 191635

12 Smites [free, Holy Fire]: 47909

5 Smites [free]: 16635

Total Output: 677288

20 Hasted Smites are included in the above stats.

Difference: 31962

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